Community Rankings
volumeshader_bm Leaderboard Hub
See how real browsers perform in the Volume Shader BM benchmark. Each page showcases a device family, a preset, and a rendering API (WebGL or WebGPU) so you can jump straight into the volumeshader_bm leaderboard that matters. Submit your run from the benchmark page to appear after the next Cloudflare cron refresh.
Desktop
Ultra Low
API: WebGL
Minimum load for quick smoke tests on integrated GPUs
View leaderboard ->
Desktop
Ultra Low
API: WebGPU
Minimum load for quick smoke tests on integrated GPUs
View leaderboard ->
Desktop
Low
API: WebGL
Light load with a clearer picture for modest devices
View leaderboard ->
Desktop
Low
API: WebGPU
Light load with a clearer picture for modest devices
View leaderboard ->
Desktop
Balanced
API: WebGL
Balanced preset that matches the default landing profile
View leaderboard ->
Desktop
Balanced
API: WebGPU
Balanced preset that matches the default landing profile
View leaderboard ->
Desktop
Reference
API: WebGL
cznull volumeshader_bm reference combo for apples-to-apples checks
View leaderboard ->
Desktop
Reference
API: WebGPU
cznull volumeshader_bm reference combo for apples-to-apples checks
View leaderboard ->
Desktop
High
API: WebGL
Heavier workload that surfaces discrete GPU throughput
View leaderboard ->
Desktop
High
API: WebGPU
Heavier workload that surfaces discrete GPU throughput
View leaderboard ->
Desktop
Very High
API: WebGL
Maximum preset aimed at upper-tier GPUs
View leaderboard ->
Desktop
Very High
API: WebGPU
Maximum preset aimed at upper-tier GPUs
View leaderboard ->
Mobile
Ultra Low
API: WebGL
Minimum load for quick smoke tests on integrated GPUs
View leaderboard ->
Mobile
Ultra Low
API: WebGPU
Minimum load for quick smoke tests on integrated GPUs
View leaderboard ->
Mobile
Low
API: WebGL
Light load with a clearer picture for modest devices
View leaderboard ->
Mobile
Low
API: WebGPU
Light load with a clearer picture for modest devices
View leaderboard ->
Mobile
Balanced
API: WebGL
Balanced preset that matches the default landing profile
View leaderboard ->
Mobile
Balanced
API: WebGPU
Balanced preset that matches the default landing profile
View leaderboard ->
Mobile
Reference
API: WebGL
cznull volumeshader_bm reference combo for apples-to-apples checks
View leaderboard ->
Mobile
Reference
API: WebGPU
cznull volumeshader_bm reference combo for apples-to-apples checks
View leaderboard ->
Mobile
High
API: WebGL
Heavier workload that surfaces discrete GPU throughput
View leaderboard ->
Mobile
High
API: WebGPU
Heavier workload that surfaces discrete GPU throughput
View leaderboard ->
Mobile
Very High
API: WebGL
Maximum preset aimed at upper-tier GPUs
View leaderboard ->
Mobile
Very High
API: WebGPU
Maximum preset aimed at upper-tier GPUs
View leaderboard ->
How the records refresh
Once you hit Submit Result on the volume shader benchmark page, your run is queued for review and the next leaderboard refresh. Updates go out about every 10 minutes, so it’s totally normal if your score needs a bit of time before it shows up here.
Want to see your hardware on the board? Head back to the volumeshader_bm, pick the preset/API combo you care about, gather a stable FPS, and then hit Submit Result. Check this page again after the next refresh window.