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NVIDIA GeForce RTX 5070 - VolumeShader_BM Result

This page holds the gpu volumeshader_bm result breakdown for NVIDIA GeForce RTX 5070. Review every preset that users tested plus the API they selected so you can compare each gpu test result before planning your own run.

Last update: September 14, 2026

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Preset & API table

Average FPS is the straight mean of every accepted submission for this combination. Test duration is reported in seconds to help identify short burn tests versus multi-minute soaks.

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GPU ModelDevicePresetAvg FPSTest Duration (s)API Type
NVIDIA GeForce RTX 5070Desktop / laptopUltra Low500.0041.96webgl
NVIDIA GeForce RTX 5070Desktop / laptopLow254.5949.48webgl
NVIDIA GeForce RTX 5070Desktop / laptopUltra Low200.1539.26webgpu
NVIDIA GeForce RTX 5070Desktop / laptopLow186.2185.49webgpu
NVIDIA GeForce RTX 5070Desktop / laptopReference(cznull github)164.8159.47webgl
NVIDIA GeForce RTX 5070Desktop / laptopReference(cznull github)163.0049.03webgpu
NVIDIA GeForce RTX 5070Desktop / laptopBalanced160.4753.28webgpu
NVIDIA GeForce RTX 5070Desktop / laptopHigh59.0758.32webgpu
NVIDIA GeForce RTX 5070Desktop / laptopHigh47.82105.36webgl
NVIDIA GeForce RTX 5070Desktop / laptopApex47.7333.92webgl
NVIDIA GeForce RTX 5070Desktop / laptopVery High32.5552.60webgpu
NVIDIA GeForce RTX 5070Desktop / laptopApex22.1985.93webgpu
NVIDIA GeForce RTX 5070Desktop / laptopExtreme20.5248.02webgpu

Runs shown above are sourced from opt-in user submissions. Outliers caused by high system load or thermal throttling remain visible so you can spot variability.

Eligible comparisons for this GPU

Open a comparison with enough submitted data in matching device, preset, and API conditions.

Important context

Every figure above summarizes leaderboard submissions that community members voluntarily shared with the VolumeShader_BM project. We aggregate those opt-in runs by preset and API so you can see how other testers configured the exact workload shown on this page.

Treat the data as directional guidance, not a certification. Browsers share GPU time with creative apps, games, encoders, and background services, so FPS will shift with drivers, thermals, or multitasking load. Run controlled benchmarks on your own hardware whenever you need to validate a purchase or deployment plan.